Helped modernize the front end for a new moonshot at Google X.
Trained a vision and OCR model to recognize the game board.
I rewrote the entire expression platform, and increased typing accuracy.
I had 6 weeks to design, develop, and test a demo app for a business presentation.
I took an app that wasn't even using ARC and redesigned it inside and out.
My second crack at a personal website. This time it's server side rendered, and no bootstrap.
I was an iOS engineer responsible for building out a customizable mPOS experience.
My first crack at a game, an infinite runner with an objective of climbing a mountain.
I was the lead developer of a social media platform designed around daring your friends.
A puzzle game modeled after "Connect the Pipes." My first E2E game with no oversight.